Sisforma: Journal of Information Systems
Vol 4, No 2 (2017): November 2017

The Game Making Framework for Collaborative Learning

Aprilia Ratna Christanti (Information Systems Department, Faculty of Computer Science Soegijapranata Catholic University, Semarang, Indonesia)
Ridwan Sanjaya (Information Systems Department, Faculty of Computer Science Soegijapranata Catholic University, Semarang, Indonesia)
Erdhi Widyarto (Information Systems Department, Faculty of Computer Science Soegijapranata Catholic University, Semarang, Indonesia)



Article Info

Publish Date
18 Jan 2018

Abstract

Collaborative learning is a study group process that each member contributes their idea, information, experience, skill, and ability they have so it can be used on learning activity and improve members’ knowledge[1]. Digital game can become one of collaborative learning media that is not just for entertainment but also can be used as a unique and effective interactive learning media[2]. In conventional game making for collaborative learning, the research proves that it can improve excitement and contribution in learning activities[3]. But in game making, there are many technical issues for non-computer science students[3]. Based on many issues, designing framework is chosen to become a solution to help people in developing game as collaborative learning media by themselves. Because framework is  a basic form of system [4], consist of various command, function, and benefit for developer in application development [5][6], so game making for collaborative learning is conducted again with support from framework designed by researcher. In order to know the effect from framework support in game making as collaborative learning media, this study is based on two subjects of non-computer science students and computer science students.

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Journal Info

Abbrev

sisforma

Publisher

Subject

Computer Science & IT Education Engineering Library & Information Science

Description

SISFORMA journal published by the Information Systems Studies Program Faculty of Computer Science Soegiapranata Semarang. to accommodate the scientific writings of the ideas or studies related to information systems. Scope journal Sisforma: Topics that will be published in the journal SISFORMA ...