Sisforma: Journal of Information Systems
Vol 3, No 2 (2016): November 2016

The World of "Gigi" Game

Desy Nur Fitriana (Department of Information Systems, Faculty of Computer Science Soegijapranata Catholic University)
Brenda Chandrawati (Department of Information Systems, Faculty of Computer Science Soegijapranata Catholic University)



Article Info

Publish Date
14 Nov 2016

Abstract

The continuously increasing oral and dental problems in Indonesia as well as the lack of cultivation of education provided is a problem that occurs. Planting early in children is an appropriate solution as a step to maintaining healthy teeth and mouth. Kids can further explore the game by playing while learning so that education as outlined in the game will be quickly absorbed by the child. Through the game The World Of Gigi became one medium of learning for children who are not at school or dentist about maintaining healthy teeth and mouth. The positive impact after playing the game The World Of Gigito 40 respondents obtained sebayak 97.5% or 39 respondents stated that after playing the game The World Of Gigi can know or understand about education around the teeth and mouth. And the whole of the respondents agreed that the game becomes interesting learning methods.

Copyrights © 2016






Journal Info

Abbrev

sisforma

Publisher

Subject

Computer Science & IT Education Engineering Library & Information Science

Description

SISFORMA journal published by the Information Systems Studies Program Faculty of Computer Science Soegiapranata Semarang. to accommodate the scientific writings of the ideas or studies related to information systems. Scope journal Sisforma: Topics that will be published in the journal SISFORMA ...