Sisforma: Journal of Information Systems
Vol 4, No 1 (2017): May 2017

Wana Warrior Game as Animal Rescue Campaign Media

Adit Rama Putra (Information Systems Department, Faculty of Computer Science Soegijapranata Catholic University)
Erdhi Widyarto (Information Systems Department, Faculty of Computer Science)
Albertus Dwiyoga Widiantoro (Information Systems Department, Faculty of Computer Science)



Article Info

Publish Date
19 Oct 2017

Abstract

Indonesia is a nation which rich of biodiversity. Various vegetation and good supporting climate make Indonesia a comfortable homeland for some specieses. Deforestation and illegal hunting threatened some speciecess. Seeing that situation, there are many ways to avoid that , one of them is using game as the media.Wana Warrior is a game used as education media of animal saving. The concept of this game is using game as the medium for conveying the information through design and gameplay which attract the players and they can learn without they realize from the provided information. Using Agenda Setting theory, provided informations are selected important issues. So players are focused only on provided issues. The result of the research shows “Wana Warrior” game can educate people about animal biodiversity,  especially, in Indonesia.

Copyrights © 2017






Journal Info

Abbrev

sisforma

Publisher

Subject

Computer Science & IT Education Engineering Library & Information Science

Description

SISFORMA journal published by the Information Systems Studies Program Faculty of Computer Science Soegiapranata Semarang. to accommodate the scientific writings of the ideas or studies related to information systems. Scope journal Sisforma: Topics that will be published in the journal SISFORMA ...