Journal of Computer Science and Information Technology
Vol. 2 No. 4 (2025): September

A COMPARATIVE STUDY BETWEEN ONLINE AND FACE-TO-FACE LEARNING METHODS ON STUDENT LEARNING OUTCOMES

Saskia Renata (Unknown)
Debi Handika (Unknown)
Rai Markus Panamuan (Unknown)
Wanty Eka Jayanti (Unknown)



Article Info

Publish Date
30 Sep 2025

Abstract

The development of digital technology has had a significant impact on the behavior of the younger generation, one of which is the increasing involvement in online gambling activities. This study aims to examine the impact of online gambling on social interaction and emotional stability of the younger generation. The method used is a quantitative study through data collection techniques using questionnaires, this study aims at children aged 16-26 years who are active or have been involved in online gambling. The results of the study show that involvement in online gambling causes a decrease in the quality of social interaction, such as withdrawing from the social environment, decreasing communication skills, and increasing conflict in interpersonal relationships. In addition, there were disturbances in emotional stability in the form of anxiety, excessive stress, uncontrolled anger, and symptoms of depression. Dependence on online gambling also interferes with cognitive function and decision-making, which has a negative impact on the psychological well-being of the younger generation. Therefore, preventive and curative efforts are needed from various parties, including families, educational institutions, and the government, to reduce the negative impacts of this phenomenon. Keywords: online gambling, social interaction, emotional stability, young generation

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Journal Info

Abbrev

jcsit

Publisher

Subject

Computer Science & IT Decision Sciences, Operations Research & Management Economics, Econometrics & Finance Environmental Science Social Sciences

Description

Journal of Computer Science and Information Technology (JCSIT) is a national journal for scientific research, thinking, and critical-analytical studies on Biomedical Application Computer Network and Architecture, Data Mining, E-Business, E-Commerce, E-Government E-Learning, Embedded Systems, ...