Jurnal Mahasiswa Sistem Informasi Galuh (JMSIG)
Vol 2 No 1 (2025): Journal of Galuh Information Systems Student

Desain Augmented Reality Berbasis Cerita Ciung Wanara Dengan Metode Prototipe Di Karangkamulyan Kabupaten Ciamis

Zein, Zein Dity Aulia (Unknown)
Mulyana, Dadan (Unknown)
Sidiq, Maulana (Unknown)



Article Info

Publish Date
28 Oct 2025

Abstract

The Karangkamulyan site in Ciamis Regency, as a historical relic of the Galuh Kingdom, faces challenges in maintaining its appeal to tourists in the digital age. The delivery of historical and cultural information, including the Ciung Wanara folk tale, is still conventional. This study aims to design an Augmented Reality (AR) application as an innovative solution with a focus on user interface (UI) and user experience (UX) design. The methods used in this study are prototyping with communication stages, rapid planning, rapid design modeling (UML), and prototype development using Figma. Interviews, observations, and literature studies were conducted to obtain data. The results of this research are the design of the admin system interface and tourist application that provide an interactive experience through AR. This prototype is expected to enhance the tourist experience while supporting the preservation of local culture at the Karangkamulyan Site.

Copyrights © 2025






Journal Info

Abbrev

jmsig

Publisher

Subject

Computer Science & IT

Description

JURNAL MAHASISWA SISTEM INFORMASI GALUH (JMSIG) merupakan jurnal ilmiah yang diterbitkan oleh Fakultas Teknik, Prodi S1 Sistem Informasi, Universitas Galuh dengan frekuensi terbit dua kali dalam setahun. JURNAL MAHASISWA SISTEM INFORMASI GALUH adalah jurnal peer-review di bidang Informasi dan ...