Jurnal Mahasiswa Sistem Informasi Galuh (JMSIG)
Vol 2 No 1 (2025): Journal of Galuh Information Systems Student

PENERAPAN METODE AGILE PADA AUGMENTED REALITY (AR) BERBASIS CERITA BUDAYA KARANGKAMULYAN DI KABUPATEN CIAMIS

Fathiyia Rahma, Wafa (Unknown)
Mulyana , Dadan (Unknown)
Sidiq, Maulana (Unknown)



Article Info

Publish Date
28 Oct 2025

Abstract

Cultural tourism plays an important role in preserving local historical and cultural tourism. However, young people's interest in cultural tourism is declining due to a lack of interesting information media. This study aims to design Augmented Reality (AR)-based information media at the Karangkamulyan Site, Ciamis Regency, to make cultural presentations more interesting and useful. The method used in this design is the Agile method. This study focuses on three main stages, namely planning, design, and development. Planning is carried out through interviews and literature studies, design includes product backlog and sprint planning, while the development stage produces wireframes and UML diagrams.  The research results are the wireframe design of an AR application that has features such as AR Virtual Tour, About the Site, Site Map, Events, Facilities, and Feedback. This design is expected to increase the interest of the younger generation in cultural tourism.

Copyrights © 2025






Journal Info

Abbrev

jmsig

Publisher

Subject

Computer Science & IT

Description

JURNAL MAHASISWA SISTEM INFORMASI GALUH (JMSIG) merupakan jurnal ilmiah yang diterbitkan oleh Fakultas Teknik, Prodi S1 Sistem Informasi, Universitas Galuh dengan frekuensi terbit dua kali dalam setahun. JURNAL MAHASISWA SISTEM INFORMASI GALUH adalah jurnal peer-review di bidang Informasi dan ...