Jurnal Sains Teknologi dan Sistem Informasi
Vol. 4 No. 2 (2024): Oktober 2024

Rancang Bangun Aplikasi E-Commerce Kerajinan Bambu Berbasis Android untuk Desa Belega

Muhammad Abel Jollando (Unknown)
Putu Wira Buana (Unknown)
Fajar Purnama (Unknown)



Article Info

Publish Date
20 Oct 2024

Abstract

The development of information and communication technology in Indonesia has growing up significantly in the last few years. Thus, there are many opportunities to digitize the business processes of a business and business ecosystem. One of them is in the field of digital economy by adapting business processes into a digital platform, as well as designing an E-Commerce platform in a village that has commodities inside it and increase the product visibility. This research uses Belega Village as a case study location considering that this village has commodities in the form of bamboo crafts. Research was conducted to build an android-based bamboo craft E-Commerce application which is expected to increase product visibility. The application itself is built using the Agile Development method using a Sprint model. This application is built with a microservices architecture with Express.js technology as a backend service and React Native to create client applications and PostgreSQL as a DBMS. The results of this research are in the form of an android-based E-Commerce application that is expected to increase the visibility of products from bamboo crafts from Belega Village.

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Journal Info

Abbrev

satesi

Publisher

Subject

Computer Science & IT

Description

SATESI (Jurnal Sains Teknologi dan Sistem Informasi) merupakan sebagai media kajian ilmiah hasil penelitian, pemikiran dan kajian analisis kritis terhadap isu-isu Ilmu Komputer, Sistem Informasi, dan Teknologi Informasi baik secara nasional maupun internasional. Artikel ilmiah yang dimaksud berupa ...