Fajar Purnama
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Design and Construction of a Website-Based E-Commerce Application for Bamboo Crafts for Belega Village, Gianyar Regency Dicky Umardhani; Putu Wira Buana; Fajar Purnama
International Journal of Mechanical, Electrical and Civil Engineering Vol. 1 No. 4 (2024): October : International Journal of Mechanical, Electrical and Civil Engineering
Publisher : Asosiasi Riset Ilmu Teknik Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/ijmecie.v1i4.107

Abstract

The development of information and communication technology in Indonesia has grown significantly over the past few years. Thus, there are many opportunities to digitize the business process of a business or business ecosystem. One of them is in the field of digital economy by adapting business processes into a digital platform, such as designing an e-commerce platform in a village that has commodities in it so that related commodities can increase the visibility of their products. This research uses Belega Village as a case study location considering that this village has a commodity in the form of bamboo crafts. Research was conducted to build a web-based bamboo handicraft e-commerce application that would be expected to increase product visibility. The application itself is built using the Agile Development method using the sprint model. This application is built with a microservice architecture with Express.js technology as a backend service and Next.js to create client applications and PostgreSQL as a DBMS. The result of this research is a web-based e-commerce application that is expected to increase the visibility of products from bamboo crafts from Belega Village.
Rancang Bangun Aplikasi E-Commerce Kerajinan Bambu Berbasis Android untuk Desa Belega Muhammad Abel Jollando; Putu Wira Buana; Fajar Purnama
SATESI: Jurnal Sains Teknologi dan Sistem Informasi Vol. 4 No. 2 (2024): Oktober 2024
Publisher : Yayasan Pendidikan Penelitian Pengabdian ALGERO

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54259/satesi.v4i2.3355

Abstract

The development of information and communication technology in Indonesia has growing up significantly in the last few years. Thus, there are many opportunities to digitize the business processes of a business and business ecosystem. One of them is in the field of digital economy by adapting business processes into a digital platform, as well as designing an E-Commerce platform in a village that has commodities inside it and increase the product visibility. This research uses Belega Village as a case study location considering that this village has commodities in the form of bamboo crafts. Research was conducted to build an android-based bamboo craft E-Commerce application which is expected to increase product visibility. The application itself is built using the Agile Development method using a Sprint model. This application is built with a microservices architecture with Express.js technology as a backend service and React Native to create client applications and PostgreSQL as a DBMS. The results of this research are in the form of an android-based E-Commerce application that is expected to increase the visibility of products from bamboo crafts from Belega Village.