Society: Jurnal Pengabdian Masyarakat
Vol. 4 No. 1 (2025): Januari

Implementasi Game Pengenalan Binatang di TK Putra I Bandung

Miftahuddin, Yusup (Unknown)
Kristiana, Lisa (Unknown)
Anindia, Hana Nathania (Unknown)
Sugiharto, Ariq Bagus (Unknown)
Adli, Muhammad Arkan (Unknown)
Nurrahmayanti, Fadhilah (Unknown)
Setiyawati, Setiyawati (Unknown)



Article Info

Publish Date
17 Jan 2025

Abstract

The animal recognition game application is designed to support interactive learning at TK Putra 1 Bandung, Arcamanik District, Bandung City. This application aims to provide an engaging learning experience where young children can learn about various animals, their habitats, sounds, and distinctive features. Interactive elements such as animal images, sounds, and videos are presented in an enjoyable way, allowing children to learn in an engaging and active manner. Features such as quizzes, clickable buttons, and animations support children’s engagement, enhance curiosity, and encourage active participation in the learning process. The application is also designed to make it easier for teachers and staff to deliver interactive content, ensuring that learning takes place in an enjoyable and effective manner.

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Journal Info

Abbrev

society

Publisher

Subject

Computer Science & IT Economics, Econometrics & Finance Education Languange, Linguistic, Communication & Media Social Sciences

Description

Society: Jurnal Pengabdian Masyarakat diterbitkan oleh Lembaga Edumedia Solution adalah peer-reviewed journal yang memuat artikel-artikel ilmiah dari berbagai disiplin ilmu yang diadopsi dalam berbagai aktivitas pengabdian kepada masyarakat dan penelitian terapan lainnya. Artikel-artikel yang ...