This study aims to analyze the effect of the Teams Games Tournament (TGT) learning model assisted by the Plickers application media on the understanding of mathematical concepts of second-semester students of the Bachelor of Mathematics Education, University of Bengkulu. This type of research is a quasi-experimental study with a non-equivalent pretest-posttest control group design. The population in this study were all second-semester students of the Bachelor of Mathematics Education, University of Bengkulu in the 2023/2024 academic year. The sample of this study was taken using a purposive sampling technique where 30 students from the second semester of Class A were taught using the Teams Games Tournament (TGT) model assisted by the Plickers application and 32 students from the second semester of Class B were taught using the direct learning model. Data collection was carried out using a mathematical concept ability test instrument. The results of the hypothesis test showed that the sig value (2-tailed) was 0.000
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