Jurnal Teknologi Komputer dan Informatika
Vol 4 No 1 (2025): Jurnal Teknologi Komputer dan Informatika (TEKOMIN)

SISTEM INFORMASI PENDATAAN KLIEN JARINGAN PADA LOKASI TERDISTRIBUSI MENGGUNAKAN PHP DAN MYSQL

Putra, Ari Kaesar (Unknown)
Alim, Agus (Unknown)
Sastradipraja, Cecep Kurnia (Unknown)



Article Info

Publish Date
25 Sep 2025

Abstract

Telecommunication operators face significant challenges in Monitoring Optical signal quality across thousands of fiber optik subscribers in real-time, resulting in delayed problem detection of 2-4 hours and increased operational costs. This study develops a web-based Fiber optik Monitoring system using Waterfall development model with PHP, MySQL, and Chart.js technologies to provide real-time visualization and automated alert mechanisms. The system was implemented through five sequential phases: requirement analysis, system design, implementation, testing with synthetic dataset simulation from 50+ ONU devices generating 5,000+ data points over 100 hours, and evaluation across three operational scenarios. Implementation results demonstrate average response time of 200ms, Monitoring accuracy of 99.9% validated through Kolmogorov-Smirnov test (p=0.342), and 97.5% faster problem detection reducing detection time from 2-4 hours to less than 5 minutes. The system successfully handles 300 concurrent users with degradation trend analysis achieving R²=0.9987 and optimal alert threshold at -30 dBm, proving to be a viable and cost-effective solution for telecommunication Network Management. Keywords: Fiber optik Monitoring; GPON; Real-time Dashboard; OLT/ONU; PHP; MySQL.

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Journal Info

Abbrev

tekomin

Publisher

Subject

Computer Science & IT Decision Sciences, Operations Research & Management Electrical & Electronics Engineering

Description

Information management, e-Government, E-business and e-Commerce, IT Governance and Audits, IT Service Management, IT Project Management, Information System Development, Software Engineering, Soft Computing, Data Mining, Multimedia Technology, Mobile Computing, Artificial Intelligence, Games ...