Jurnal Pengabdian Masyarakat dan Riset Pendidikan
Vol. 4 No. 2 (2025): Jurnal Pengabdian Masyarakat dan Riset Pendidikan Volume 4 Nomor 2 (October 202

Eksplorasi Sains melalui Game Interaktif di SDN Roja 1: Pengabdian

Tryani, Agus (Unknown)
Wea, Arminda Yuliana (Unknown)
Sariyyah, Nining (Unknown)
Ali, Jamila H. (Unknown)
Gerhana, Imam (Unknown)



Article Info

Publish Date
20 Dec 2025

Abstract

The Student Creativity Program (PKM) aims to explore the application of interactive games in science learning at SDN Roja 1 and to examine their impact on students’ interest and understanding. The implementation of interactive games in science learning shows that students are able to increase active engagement, foster learning motivation, and better understand scientific concepts in a more concrete and enjoyable way. Furthermore, game-based learning encourages positive attitudes among students, such as cooperation, curiosity, and self-confidence in the learning process. Therefore, interactive games can be considered an effective alternative learning medium for science education in elementary schools.

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Journal Info

Abbrev

jerkin

Publisher

Subject

Humanities Education Languange, Linguistic, Communication & Media Mathematics Other

Description

Jurnal Pengabdian Masyarakat dan Riset Pendidikan is a journal on Faculty of Education. Jurnal JERKIN: Jurnal Pengabdian Masyarakat dan Riset Pendidikan is under the auspices of the Faculty of Education, Universitas Pahlawan Tuanku Tambusai. The journal is registered with E-ISSN: 2961-9890. Jurnal ...