Citradirga : Jurnal Desain Komunikasi Visual dan Intermedia
Vol 7 No 2 (2025): Volume 07, Nomor 02, Oktober 2025

Perancangan Board Game Sebagai Media Pengenalan Rempah-rempah Khas Indonesia Pada Anak Usia 9-12 Tahun

Prayogo, Viola Intan (Unknown)
Setiawan, Arie (Unknown)
Utami, Birmanti Setia (Unknown)



Article Info

Publish Date
11 Feb 2026

Abstract

Indonesia is an agrarian country with abundant natural resources, one of which is spices. However, the wide variety of spices in Indonesia makes it difficult for younger generations to recognize and distinguish them. This lack of understanding is also influenced by the increasing number of instant products available. This study aims to develop an educational board game that introduces spices to children aged 9-12 years. The method used in this research is descriptive qualitative method through questionnaires, interviews, and data collections from journals, articles, and online sources. The design process consisted of conceptualization, design, and product development stages, followed by testing with experts ang the target audience. The results show that The Spice Lab board game can serve as an effective and enjoyable learning medium for children.

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Journal Info

Abbrev

citradirga

Publisher

Subject

Arts Computer Science & IT Languange, Linguistic, Communication & Media Social Sciences

Description

Jurnal Citradirga adalah jurnal ilmiah yang diterbitkan oleh Program Studi Desain Komunikasi Visual Universitas Ma Chung. Citradirga mempublikasikan artikel luaran penelitian, gagasan konseptual, dan review kepustakaan dalam cakupan rumpun ilmu seni, desain, dan media, pada 1) Sub Rumpun Ilmu ...