Pendas : Jurnah Ilmiah Pendidikan Dasar
Vol. 11 No. 01 (2026): Volume 11 No. 01 Maret 2026 Public

THE EFFECTIVENESS OF AN ANDROID-BASED NUMBER LEARNING GAME APPLICATION ON ELEMENTARY SCHOOL STUDENTS' NUMERACY SKILLS

Saleh, Lukman (Unknown)



Article Info

Publish Date
16 Feb 2026

Abstract

This study investigates the effectiveness of an Android-based number learning game application in enhancing the numeracy skills of elementary school students at SD Negeri 74 Ambon. Using a pre-experimental design with a one-group pretest-posttest format, a total of 60 students from grades IV, V, and VI participated. Data were collected through a numeracy skills assessment administered before and after the intervention. The results indicate a significant improvement in the students' numeracy skills, with average scores increasing from 62.10 in the pretest to 82.05 in the posttest, yielding a mean N-Gain of 0.53, categorized as moderate. These findings suggest that the integration of engaging digital game-based learning significantly contributes to students' understanding and application of numerical concepts. The study highlights the potential of utilizing educational technology to foster an interactive learning environment conducive to enhancing student learning outcomes.

Copyrights © 2026






Journal Info

Abbrev

pendas

Publisher

Subject

Other

Description

Pendas : Jurnah Ilmiah Pendidikan Dasar is a journal published twice a year, namely in June and December that aims to be a forum for scientific publications to pour ideas and studies complemented with the results of research related to primary school education. To achieve this, basic education ...