Jurnal Pseudocode
Vol 13 No 1 (2026): Volume 13 Nomor 1 Februari 2026

Analysis of the application of interactive learning media 3d model based on augmented reality

Pratama, Jimmy (Unknown)
Helena, Helena (Unknown)
Syahputra, Bayu (Unknown)



Article Info

Publish Date
28 Feb 2026

Abstract

Technological developments have encouraged the use of Augmented Reality (AR) as an interactive learning medium in education. However, learning 3D animation using Autodesk Maya is still considered difficult by beginner students due to the complexity of the features and interface. This study aims to develop and analyze the benefits of an interactive learning media application based on markerless Augmented Reality (AR) in recognizing icons and functions of the Autodesk Maya Toolbox. The research method used is applied research with a qualitative approach and the Multimedia Development Life Cycle (MDLC) development method. The application was developed using Unity, Vuforia, and Autodesk Maya, and tested on 30 students through interviews. The results of the study show that the markerless AR application is able to help students understand and recognize the Autodesk Maya toolbox more easily through interactive and clear 3D object visualization. Thus, this application is considered useful as a supporting medium for innovative and interactive 3D animation learning.

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Journal Info

Abbrev

pseudocode

Publisher

Subject

Computer Science & IT Control & Systems Engineering Decision Sciences, Operations Research & Management Electrical & Electronics Engineering

Description

Pseudocodeis a scientific journal in the information science family that contains the results of informatics research, scientific literature on informatics, and reviews of the development of theories, methods, and application of informatics engineering science. Pseudocode is published by the ...