Journal of Education and Instruction (JOEAI)
Vol. 9 No. 1 (2026): JOEAI (Journal of Education and Instruction)

Media Flashcard  Berbasis Augmented Reality untuk Meningkatkan Kognitif Materi Sistem Pernapasan Manusia pada Siswa Kelas V Sekolah Dasar

Putri, Devi Aninda (Unknown)
Supriyono, Supriyono (Unknown)
Yani, Ahmad (Unknown)



Article Info

Publish Date
28 Feb 2026

Abstract

The objective of this study was to determine the validity and effectiveness of implementing augmented reality-based flashcards to improve cognitive learning outcomes in fifth-grade elementary school students. This study used the Borg and Gall Research and Development (R&D) model. The study population consisted of fifth-grade elementary school students in Sumberpucung District, selected using a probability sampling technique with cluster random sampling. Quantitative data were collected from validation sheets and learning outcome test sheets. The augmented reality-based flashcards on the human respiratory system were produced as cards equipped with barcodes, which were scanned with a device to display an augmented reality experience corresponding to the material. Instructions for use were also provided. Experts declared the augmented reality-based flashcards valid as a learning tool for fifth-grade elementary school students. In conclusion, augmented reality-based flashcards were effective in improving cognitive learning outcomes in fifth-grade elementary school students on the human respiratory system. The effectiveness of the media can be seen from the results of the difference test between the experimental and control groups.   Keywords: Flashcards, Augmented Reality, Cognitive Learning Outcomes, Human Respiratory System Material

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Journal Info

Abbrev

JOEAI

Publisher

Subject

Humanities Languange, Linguistic, Communication & Media Social Sciences

Description

Development: defining design specification to specific form, such as developing learning materials through learning materials, handout, learning tools including audio, visual, audiovisual. Equipment: empowering the process and learning source to achieve learning objective. Evaluation: starting from ...