The learning outcomes of students in the material of the digestive system in humans are relatively low. The purpose of this study is to design a development design, test the feasibility and effectiveness of Problem Based Learning-based multimedia on digestive system materials in human class V SDN 2 Nolokerto, Kendal Regency. This research procedure uses an R&D (Research & Development) model. Data collection techniques used tests (pre-test and post-test) and non-tests (observation, interviews, questionnaires, and documentation). The data analysis test used the normality test, the paired sample t-test, and the N-Gain test. The results of the research in the form of a Problem Based Learning-based multimedia development design developed with Canva consist of usage instructions, activity instructions, materials that include text, images, videos, quizzes (wordwall) and are equipped with a virtual gizmos laboratory. The feasibility of Problem-Based Learning-based multimedia is shown by the assessment of material experts of 92.85% and media experts of 91.07% with the category of very feasible. It was supported by a teacher response questionnaire of 95% and received a response from students of 95.38% with the category of very feasible. The average pre-test score was 53.97 and the post-test average increased to 76.79 with an increase of 22.79. The results of the N-Gain test obtained an average value of 0.4 in the medium category. The conclusion of this study shows that this Problem Based Learning-based multimedia has been successfully developed, feasible and effective to improve student learning outcomes on the material of the digestive system in humans.
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