The development of digital technology has driven a major transformation in the world of education, one of which is through the use of Augmented Reality (AR) technology as an interactive learning medium. AR enables the integration of virtual objects into real environments in real-time, thereby creating a more engaging, contextual and immersive learning experience. This research aims to examine strategies for using AR in the learning process, especially in increasing student engagement, understanding abstract concepts, and supporting personal and collaborative learning. Apart from reviewing the advantages of AR such as increasing learning motivation, time flexibility, and three-dimensional visualization, this study also highlights implementation challenges, including limited infrastructure, teacher readiness, and curriculum and ethical issues. Various types of AR applications such as Discovery-Based Learning, Object Modeling, AR Books, Game-Based Learning, and Skill Training show great potential in enriching teaching methods, especially in the field of science. With the right strategy, the use of AR can be an innovative solution to answer the dynamic and technology-based learning needs of the 21st century.
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