This research was motivated by the teaching materials used by teachers, which were not specific or focused on student needs. These included the continued use of textbooks and the use of whiteboards that did not reflect project-based learning, resulting in a lack of student engagement. Students often felt bored during lessons, negatively impacting student learning outcomes. This necessitated the development of a Project-Based Learning Module for 10th-grade Informatics in high school, which could engage students and enhance their understanding of the material.This research employed Research & Development (R&D). The development model used was the ADDIE model, consisting of five stages: analysis, design, development, implementation, and evaluation. Data collection instruments used were observation, documentation, and questionnaires. Data analysis techniques used included validity and practicality. This research was conducted at SMA Negeri 1 Tanjung Mutiara. The results showed that the module had a material validation level of 98.6% (very valid), and a media validity level of 88.5% (very valid). The practicality test for the developed module was declared very practical at 93.2%. Thus, it can be concluded that the Project Based Learning Module in Informatics Subject for Grade 10 in Senior High School has been declared valid and practical.
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