Journal of Physical Education Health and Sport
Vol 4, No 1 (2017): June

App Inventor2 Learning Basketball at Grade X Senior High School

Indrianto, Dani (Unknown)
Setyawati, Heny (Unknown)
Kusuma, Donny Wira Yudha (Unknown)



Article Info

Publish Date
07 Nov 2017

Abstract

The purpose of this study is to involve the growing sophistication of technology on education and determine the feasibility and the improvement of learning outcomes using a smartphone. This study uses a development which is the basis for developing models produced. The results of the small scale trials, improving every aspect obtained is the cognitive aspects of 59%, 49% psychomotor, and affective 0%. Gain test results criterion level of cognitive, psychomotor and the average yield was high (value ? 0.7). On the affective aspect, low level criteria (value ? 0.3). From large-scale trial found an average increase in each school obtained on the cognitive aspects of between 49% -54%, psychomotor aspects 48% -55%, affective 0%. Data validation field tests of media experts 83.33%, experts PE 85%, experts basketball 97.5% and an average of four teachers at 93.1%, as well as the responses of students amounted to 91.68%. Gain test results criterion level of cognitive, psychomotor and the average yield was high (value ? 0.7). On the affective aspect, low level criteria (value ? 0.3). Based on the above results, it can be concluded that the instructional media PE (basketball) Android-based high school students eligible for use in learning.

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Journal Info

Abbrev

jpehs

Publisher

Subject

Education Health Professions

Description

The Journal has a particular focus on physical education and sport research-based articles (approximately 7000 words) that make reference to other critical work in the field and/or discuss particular issues of practice-focused research within the specific professional fields of health, sport and ...