Anima Rupa: Jurnal Animasi
Vol 4 No 1 (2026): Anima Rupa: Jurnal Animasi

ANALISIS GAME GENSHIN IMPACT DALAM MEMBANGUN DAYA TARIK GLOBAL

Situmorang, Michael Immanuel (Unknown)
Sastrawan, I Gede Putu Ryan Andika Hendra (Unknown)
Nugraha, I Nyoman Tri (Unknown)
Putra, Gede Lingga Ananta Kusuma (Unknown)



Article Info

Publish Date
30 Mar 2026

Abstract

Genshin Impact is a game that has achieved global popularity by leveraging strong animation and visual design. This study aims to analyze the role of animation, story, music and visual design in building the global appeal of Genshin Impact. The research employs a qualitative method with a descriptive analysis approach through visual observation of character animation, environmental visuals, and the overall visual style of the game. Supporting data are obtained from relevant literature on animation, story, music and visual design in the game industry. The results indicate that the application of animation principles, consistent visual style, and detailed, expressive character design play a crucial role in creating an engaging visual experience that is well received by players from diverse cultural backgrounds. Therefore, animation, story, music and visual design are key factors supporting the global success of Genshin Impact.

Copyrights © 2026






Journal Info

Abbrev

animarupa

Publisher

Subject

Arts Humanities

Description

Anima Rupa: Jurnal Animasi adalah media publikasi ilmiah di bidang kajian/perancangan dan kajian budaya terhadap media-media animasi, produksi film animasi, iklan animasi, dan budaya animasi. Anima Rupa: Jurnal Animasi diterbitkan oleh LP2MPP Institut Seni Indonesia Denpasar dan dikelola oleh ...