Jurnal Pendidikan Teknik Mesin
Vol. 12 No. 2 (2025): Jurnal Pendidikan Teknik Mesin

A IMPLEMENTATION OF HONDA'S GAMIFICATION PROGRAM TO IMPROVE THE MOTIVATION AND COMPETENCE OF SMK STUDENTS DEPARTMENTING IN MOTORCYCLE ENGINEERING: A IMPLEMENTATION OF HONDA'S GAMIFICATION PROGRAM TO IMPROVE THE MOTIVATION AND COMPETENCE OF SMK STUDENTS DEPARTMENTING IN MOTORCYCLE ENGINEERING




Article Info

Publish Date
11 Nov 2025

Abstract

The development of vocational education demands innovation that can effectively connect theory and practice. This study examines the implementation of the Honda Gamification Program in theoretical and practical learning at a Vocational High School majoring in Motorcycle Engineering. The method used was qualitative, with a literature review of various journals, books, and academic documents related to gamification, learning motivation, and student competency. The results showed that gamification, through the elements of points, levels, challenges, and rewards, increased student motivation, active participation, and skill mastery. The application of gamification also helped create a more challenging and enjoyable learning environment. These findings provide a basis for teachers and schools to integrate gamification into vocational learning strategies that align with industry needs.

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Journal Info

Abbrev

jptm

Publisher

Subject

Automotive Engineering Engineering Mechanical Engineering Other

Description

Jurnal Pendidikan Teknik Mesin ( P_ISSN: 2355-7389 , E_ISSN: 2656-5153 ) diterbitkan oleh Program Pendidikan Teknik Mesin, Fakultas Keguruan dan Ilmu Pendidikan, Universitas Sriwijaya. Jurnal ini diterbitkan dua kali dalam satu tahun dan diterbitkan pada bulan Mei dan November. Jurnal ini berisi ...