Jumat Informatika: Jurnal Pengabdian Masyarakat
Vol. 7 No. 1 (2026): April

PENINGKATAN KEMAMPUAN LOGIKA BERPIKIR ANAK MELALUI PENGENALAN PLATFORM CODING BLOCK SCRATCH

Ashlihah, Ashlihah (Unknown)
Aris Widya, Moh. Anshori (Unknown)
Sheylawatin, Melfika (Unknown)
Kafi Pradana, Ivan (Unknown)
Syaifudin, Arif (Unknown)
Bilqis Maulidiyah, Rismah (Unknown)



Article Info

Publish Date
13 May 2026

Abstract

The Community Service Program in Sumobito Village, Sumobito District, Jombang Regency, aimed to improve children's logical thinking skills through the introduction of the Scratch coding platform. The challenges faced were the limited use of technology in learning and students' lack of programming experience. The activities involved lectures, demonstrations, and hands-on practice, enabling students to create animations, educational games, and learn about simple artificial intelligence. As a result, students were more motivated to learn, able to think logically, and create interactive learning media. The output of this activity was a Scratch guide module that can be used continuously by teachers and students. Keywords: Scratch, logical thinking, coding, interactive learning.

Copyrights © 2026






Journal Info

Abbrev

abdimas_if

Publisher

Subject

Computer Science & IT Education Other

Description

JUMAT INFORMATIKA: JURNAL PENGABDIAN MASYARAKAT adalah Jurnal ilmiah yang mewadahi hasil kegiatan pengabdian kepada masyarakat bidang informatika yang diterbitkan oleh Lembaga penelitian dan pengabdian masyarakat (LPPM) Universitas KH. A. Wahab Hasbullah (UNWAHA). Jurnal ini akan mempublikasikan ...