JURNAL INSTEK (Informatika Sains dan Teknologi)
Vol 11 No 1 (2026): APRIL

DEVELOPMENT OF A TURN-BASED MATHEMATICS EDUCATIONAL GAME FOR FOURTH-GRADE ELEMENTARY STUDENTS USING ADDIE MODEL

Rifqi, Muhammad (Unknown)
Irianto, Kurniawan Dwi (Unknown)
Mahardhika, Galang Prihadi (Unknown)



Article Info

Publish Date
27 Apr 2026

Abstract

Mathematics is often perceived as a difficult and abstract subject by elementary school students, which can lead to low learning interest and motivation. This condition is reflected in the 2022 Programme for International Student Assessment (PISA) results, which indicate relatively low mathematical proficiency among students in Indonesia. Previous studies have explored educational games for mathematics learning. However, limited research explicitly integrates strategic turn-based mechanics with graded mathematical difficulty levels to encourage reflective decision-making among elementary students. This study aims to develop an Android-based educational game entitled Petualangan Ksatria as a supplementary learning medium for fourth-grade elementary mathematics learning. The game development process followed the ADDIE (Analysis, Design, Development, Implementation, and Evaluation) instructional design model and was implemented using the Unity game engine. Functional validation was conducted through black-box testing to ensure that all game modules and features operated in accordance with predefined specifications. Furthermore, the evaluation stage employed User Acceptance Testing (UAT), involving 31 students and one fourth-grade teacher. The results indicate a student acceptance score of 85%, classified as Very Satisfactory, and a teacher evaluation score of 80%, categorized as Satisfactory. These findings indicate that Petualangan Ksatria is aligned with the Kurikulum Merdeka in Indonesia and shows potential as an engaging supplementary learning medium for mathematics education in elementary schools.

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Journal Info

Abbrev

instek

Publisher

Subject

Computer Science & IT Control & Systems Engineering Electrical & Electronics Engineering Engineering

Description

The Scope topics include, but are not limited to : Agent System and Multi-Agent Systems Analysis & Design of Information System Artificial Intelligence Big Data and Data Mining Cloud & Grid Computing Computer Vision Cryptography Decision Support System DNA Computing E-Government E-Business ...