Android devices are widely used by students and have great potential to be developed as interactive learning media. However, abstract concepts such as chemical bonding are often difficult for students to understand through conventional methods. Therefore, learning media that can visualize concepts in a concrete and interactive way are needed. Augmented Reality (AR) technology offers an innovative solution to address this issue. This study aims to develop and assess the feasibility of an AR-based Android application for learning chemical bonding. The research employed the ADDIE (Analysis, Design, Development, Implementation, Evaluation) model, focusing on the feasibility testing stage. The feasibility instrument was adapted from the BSNP standard and validated by three experts in Chemistry Education. The results showed that the application achieved an average score of 90%, categorized as very feasible. The content aspect obtained the highest score (93%), followed by presentation (91%), software engineering (90%), linguistic (89%), and graphic aspects (87%). Overall, the application is considered very feasible and can be used as an effective learning medium to help students understand abstract concepts in chemical bonding.
Copyrights © 2026