JURNAL MUARA PENDIDIKAN
Vol. 11 No. 1 (2026): Jurnal Muara Pendidikan, Vol 11 Issue 1, June 2026

Adaptive Gamified Learning Environment: Innovation in Using Duolingo for Schools to Increase Learning Motivation of Madrasah Ibtidaiyah Students

Muhammad Mushfi El Iq Bali (Universitas Nurul Jadid Paiton, Indonesia)
Faiqatul Hikmah (Universitas Nurul Jadid Paiton, Indonesia)



Article Info

Publish Date
02 Jun 2026

Abstract

This study analyzes the effect of implementing gamification using Duolingo for Schools on students' motivation to learn English at an Islamic elementary school. The method used is descriptive qualitative with a case study design, involving students, teachers, class guardians, and the head of Madrasah Ibtidaiyah Az-Zainiyah II. Data were collected through participant observation, in-depth interviews, and documentation, which were then analyzed using data triangulation techniques to ensure the validity of the findings. The results show that the use of Duolingo for Schools significantly increases students' learning motivation, reflected in heightened interest, focus, enthusiasm, and active participation in class. Teachers and the head of the school assessed that this method makes learning more interactive, enjoyable, and relevant to the characteristics of the digital generation. The study concludes that gamification strategies through Duolingo for Schools are effective in boosting learning motivation.

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Journal Info

Abbrev

mp

Publisher

Subject

Education Languange, Linguistic, Communication & Media Mathematics Other

Description

Jurnal Muara Pendidikan merupakan media publikasi berkualitas dalam bidang Pendidikan yang diterbitkan LPPM Universitas Muhammadiyah Muara Bungo. Jurnal Muara Pendidikan menerima naskah artikel penelitian dari akademisi, profesional, praktisi dan mahasiswa berdasarkan proses hasil review. Naskah ...