Biner : Jurnal Ilmu Komputer, Teknik dan Multimedia
Vol. 4 No. 2 (2026): BINER : Jurnal Ilmu Komputer, Teknik dan Multimedia (INPRESS)

Perancangan Sistem Informasi Point of Sale (POS) Berbasis Web untuk Mendukung Pengelolaan Kasir dan Manajemen Meja pada D'S CAFE FAMILY & KITCHEN

Syandhika Ahmad Farroja (Universitas Pamulang)
Farizi Ilham (Universitas Pamulang)
Rizky Koto (Universitas Pamulang)



Article Info

Publish Date
25 Jun 2026

Abstract

The rapid advancement of information technology has encouraged businesses in the food and beverage sector to adopt digital systems that improve operational efficiency and service quality. D'S CAFE FAMILY & KITCHEN currently faces challenges in managing sales transactions and monitoring table availability due to the lack of an integrated system. This study aims to develop a web-based Point of Sale (POS) information system that integrates cashier transactions with table management to support daily operational activities more effectively. The system was developed using the Waterfall software development methodology, which consists of requirements analysis, system design, implementation, testing, and maintenance. The application was developed using PHP, MySQL, and XAMPP, while system functionality was evaluated through Black Box Testing. The implementation results indicate that the developed system is capable of managing user data, menu items, sales transactions, payments, table availability, and sales reports within a single integrated platform. In addition, the system provides real-time table status information, enabling faster customer service, more efficient transaction processing, and improved operational management at D'S CAFE FAMILY & KITCHEN.

Copyrights © 2026






Journal Info

Abbrev

Biner

Publisher

Subject

Humanities Computer Science & IT Engineering Industrial & Manufacturing Engineering Materials Science & Nanotechnology Transportation

Description

1. Komputasi Lunak, 2. Sistem Cerdas Terdistribusi, Manajemen Basis Data, dan Pengambilan Informasi, 3. Komputasi evolusioner dan komputasi DNA/seluler/molekuler, 4. Deteksi kesalahan, 5. Sistem Energi Hijau dan Terbarukan, 6. Antarmuka Manusia, 7. Interaksi Manusia-Komputer, 8. Hibrida dan ...