Journal Physical Health Recreation (JPHR)
Vol 7 No 1 (2026): Journal Physical Health Recreation (JPHR)

The Effectiveness of Educational Game-Based Learning Media in Increasing Student Learning Motivation

Annora Theda Mufarrihah (Universitas Negeri Surabaya, Jawa Timur, Indonesia)
Mochamad Ridwan (Universitas Negeri Surabaya, Jawa Timur, Indonesia)



Article Info

Publish Date
28 Jun 2026

Abstract

Student motivation in Physical Education can be enhanced by using innovative educational game-based learning media through Educaplay. Thus, this study assesses how well educational game-based learning media boost students' media to learn. A quantitative pre-experimental study with a one-group pretest-posttest design was the methodology. The population was 320, and the sample size was 32 students, using random sampling. This study showed a significant difference between the pretest and posttest after hypothesis testing using a paired sample t-test. Since the significance value is 0.000<0.05, Ha is accepted and H0 is refused. With an N-gain score of 0.690 and an N-gain percentage of 69.00, Educaplay's effectiveness level in boosting motivation is classified as quite effective after the N-gain test. Therefore, Educaplay's educational game-based learning materials are quite successful in boosting students' motivation for Physical Education learning.

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Journal Info

Abbrev

JPHR

Publisher

Subject

Education Public Health

Description

The Journal of Physical Health Recreation is a health and recreational physical education journal published by the Health and Recreation Study Program of the Health Sports College twice a year in June and November. The manuscript submission process is open throughout the year. All manuscripts ...