Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer
Vol 2 No 10 (2018): Oktober 2018

Evaluasi Gameplay Pada Game Dreadout Dan Outlast 2 Menggunakan Metode Heuristic For Evaluating Playability

Abimanyu Prayuda I. H. Alfianto (Fakultas Ilmu Komputer, Universitas Brawijaya)
Eriq Muhammad Adams Jonemaro (Fakultas Ilmu Komputer, Universitas Brawijaya)
Issa Arwani (Fakultas Ilmu Komputer, Universitas Brawijaya)



Article Info

Publish Date
19 Feb 2018

Abstract

Dreadout is game with horror genre developed by Digital Happiness from Indonesia. Outlast 2 is one of the best horror genre game with high Metacritic score and has many positive reviews on Steam. In both games there are elements that make players interested in playing it. One element that makes players interested is, Gameplay. Gameplay is an important element in the process of making games. There are techniques for developing gameplay one of them is Atomic Element of Game. To find out the gameplay in both games is interesting for players, then the evaluation using the method of Heuristic For Evaluating Playability which is a way used for evaluation on the game. Evaluation aims to get the player's interest factor in the game's gameplay. With the evaluation results can be made recommendations Atomic Elements of Game is better for both games based on the wishes of respondents.

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Journal Info

Abbrev

j-ptiik

Publisher

Subject

Computer Science & IT Control & Systems Engineering Education Electrical & Electronics Engineering Engineering

Description

Jurnal Pengembangan Teknlogi Informasi dan Ilmu Komputer (J-PTIIK) Universitas Brawijaya merupakan jurnal keilmuan dibidang komputer yang memuat tulisan ilmiah hasil dari penelitian mahasiswa-mahasiswa Fakultas Ilmu Komputer Universitas Brawijaya. Jurnal ini diharapkan dapat mengembangkan penelitian ...