Journal of English Language and Education
Vol 11, No 4 (2026)

The Effect of Cartoon Character Role Play for Students’ Speaking Fluency and Confidence

Siti Fatimah (Univerasitas Tadulako)
Mukrim mukrim (Universitas Tadulako)
Sukmawati Sadilia (Universitas Tadulako)



Article Info

Publish Date
02 Jul 2026

Abstract

Speaking is a fundamental component of English language learning that enables students to communicate ideas effectively in academic and social contexts. Among the key aspects of speaking, fluency facilitates smooth and coherent communication, while confidence supports students in expressing their ideas without excessive hesitation or anxiety. However, many lower secondary school students continue to experience difficulties in these areas. This study aimed to examine the effect of Cartoon Character Role Play on students’ speaking fluency and confidence. A quantitative approach employing a pre-experimental one-group pre-test and post-test design was used. The participants were 25 ninth-grade students of MTs Alkhairaat Mamboro. Data were collected through speaking performance tests and analyzed using SPSS. The findings revealed that the mean score increased from 44.5 in the pre-test to 56 in the post-test. Furthermore, the paired sample t-test yielded a significance value of 0.000 (p 0.05), indicating that Cartoon Character Role Play significantly improved students’ speaking fluency and confidence.

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Journal Info

Abbrev

jele

Publisher

Subject

Languange, Linguistic, Communication & Media Other

Description

Journal of English Language and Education (pISSN: 2597-6850 and eISSN: 2502-4132) is a journal that focuses on researching or documenting issues in education, language education, applied linguistics, English education, English language teaching, English Literature, language assessment and ...