International Conference on Social Science
Vol. 3 No. 1 (2024): Proceedings of the 4rd International Conference on Social Science (ICSS)

The Impact of Online Game Users on Student Learning Achievement

Renita Mei Lina (Universitas Muhammadiyah Purwokerto, Purwokerto, Central Java)
Ine Kusuma Aryani (Universitas Muhammadiyah Purwokerto, Purwokerto, Central Java)



Article Info

Publish Date
20 May 2024

Abstract

The use of online games has become a significant phenomenon among students, with the potential to impact their academic performance. This research investigates the impact of online game usage on students' academic achievement, focusing on two main aspects: motivation and concentration in learning, as well as cognitive abilities. The discussion outlines key findings from related literature, highlighting both the positive and negative effects of online game usage in educational contexts. Furthermore, the discussion explores effective strategies for integrating online games into learning to enhance students' academic performance. By considering these aspects, this study provides valuable insights for educators, researchers, and stakeholders in the education sector to understand the role of online games in improving students' academic achievement.

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Journal Info

Abbrev

woc

Publisher

Subject

Description

International Conference On Social Science (ICSS) aims to facilitate an open knowledge exchange and interesting discussion on the latest developments in all areas of social science and science. We bring together top members of academia, researchers, non-profit organizations, government, and business ...