Journal of Education and Learning Creativity
Vol 1 No 1 (2025): February 2025

Learning Coding Through Scratch Edugames for Elementary School Children

Setyaningsih (Muria Kudus University)
Nur Fajrie (Unknown)
Fina Fakhriyah (Unknown)



Article Info

Publish Date
27 Feb 2025

Abstract

This study aims to examine the effectiveness of using Scratch Edugame in enhancing coding skills among elementary school students. The research employs a qualitative approach, utilizing direct observations and questionnaires to gather data on students' engagement and understanding during coding lessons. The findings reveal that students demonstrated a high level of engagement and enthusiasm, actively exploring various command blocks in Scratch and collaborating with peers. Furthermore, students were able to solve basic coding problems independently, showcasing their problem-solving skills. The study concludes that Scratch, as an interactive and game-based learning tool, not only helps in teaching basic coding concepts but also fosters creativity, critical thinking, and collaboration among students. The use of Scratch in coding education contributes to a positive learning environment, enhancing students' motivation and confidence in technology-related subjects. This research highlights the potential of Edugame platforms like Scratch in elementary education, suggesting further exploration of its long-term impact on student learning.

Copyrights © 2025






Journal Info

Abbrev

jelcre

Publisher

Subject

Description

Journal of Education and Learning Creativity , An open-access, peer-reviewed international journal established to disseminate the latest knowledge on educational innovation studies (learning development, instructional design, learning projects, learning methodologies, and new technologies in ...