ACTIVE: Journal of Physical Education, Sport, Health and Recreation
Vol. 15 No. 2 (2026)

Beach-Based Educational Games to Enhance Children’s Creativity in Banten and Jakarta

Sri Nuraini (Universitas Negeri Jakarta)
Masnur Ali (Universitas Negeri Jakarta)
Taufik Rihatno (Universitas Negeri Jakarta)
Qory Jumrotul Aqobah (Universitas Sultan Ageng Tirtayasa)



Article Info

Publish Date
22 May 2026

Abstract

This study aims to develop and evaluate a beach-based educational game model as an intervention to enhance the creativity of elementary school-aged children in the coastal areas of Banten and the city of Jakarta. The study employs a quasi-experimental approach with a non-randomized control group design, involving two groups: an intervention group that participated in the beach educational game program and a control group that continued with conventional learning methods. Creativity was measured using a valid instrument that assessed several dimensions of creativity: fluency (idea generation), originality, flexibility (flexibility of thinking), elaboration (depth of detail), and risk-taking (willingness to try new things). Data were analyzed using analysis of variance (ANOVA) and analysis of covariance (ANCOVA) to account for demographic variables and coastal environmental conditions. The results indicate that the beach-based educational game model significantly enhances children’s creativity dimensions, with the greatest improvements observed in flexibility and originality. A stronger effect was evident in the coastal areas of Banten compared to Jakarta, likely due to direct access to the beach enviro.

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Journal Info

Abbrev

peshr

Publisher

Subject

Other

Description

Journal is a peer-reviewed, four-color, professional journal. Continuously published since 2012, Active serves as an authoritative, professional source for educators in physical education, sports, health, and recreation in all settings. It provides the information needed to assist students and ...