Ethical Lingua: Journal of Language Teaching and Literature
Vol. 13 No. 2 (2026): Volume 13 No. 2 (2026): Volume 13 No 2 Oktober 2026

Design and Implementation of Canva-Based Digital Language Recognition Games to Enhance Early Childhood Cognitive Development at PG TK Cendekia Islamic School

Bela Anggreini Wahyu (Sultan Ageng Tirtayasa University)
Isti Rysdiyani (Universitas Sultan Ageng Tiryatasa)



Article Info

Publish Date
05 Aug 2026

Abstract

This study aims to design and implement Canva-based digital language recognition games to enhance early childhood cognitive development at PG TK Cendekia Islamic School. The research applies a simplified development approach involving 24 children aged 5-6 years, focusing on practical classroom implementation. The findings indicate that the integration of interactive digital games significantly improves children's cognitive abilities, particularly in language recognition, memory, and problem-solving skills, with the average cognitive score increasing from 65 in the pre-test to 85 in the post-test, a gain of 20 points (approximately 30.8%). The results demonstrate increased engagement, motivation, and learning outcomes, confirming that Canva-based educational games are effective tools for enhancing cognitive development in early childhood education.

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Journal Info

Abbrev

25409190

Publisher

Subject

Humanities Languange, Linguistic, Communication & Media

Description

Ethical Lingua is an online academic journal published by Universitas Cokroaminoto Palopo. The journal publish scholarly articles on the scope of Language Teaching, Learning, and Assessment; Language Curriculum and Material Development; Linguistics and Applied Linguistics; Cultural Issues in ...