JISTECH: Journal of Information Science and Technology
Vol 15 No 1 (2026): Volume 15 Nomor 1 Tahun 2026

Rancang Bangun Game Edukasi 2D Maze Of Wisdom:Path Of Knowledge Menggunakan Godot Engine: Design and Development of the 2D Educational Game "Maze of Wisdom: Path of Knowledge" Using Godot Engine

Rizi Irama (Universitas Papua)
Josua Josen A Limbong (Universitas Papua)



Article Info

Publish Date
29 Jul 2026

Abstract

The rapid development of information technology has encouraged the use of games as interactive learning media. However, most games mainly focus on entertainment and provide limited educational value. This study aims to design and develop a 2D  entitled Maze Of Wisdom: Path Of Knowledge using the Godot Engine. The research employed the Research and Development (R&D) method, including requirements analysis, system design using Unified Modeling Language (UML), implementation with the Godot Engine and GDScript, and functional testing using the Black Box Testing method. The developed game consists of three levels featuring maze exploration, Wisdom Scroll collection, and general knowledge quizzes to unlock the exit door. The testing results show that all main features functioned as expected. Therefore, Maze Of Wisdom: Path Of Knowledge can be used as an interactive learning medium for students and the general public through a learning-by-playing approach.

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Journal Info

Abbrev

istech

Publisher

Subject

Description

JISTECH: Journal of Information Science and Technology merupakan jurnal ilmiah yang diterbitkan oleh Fakultas Teknik Universitas Papua dan terbit dua kali dalam setahun pada bulan April dan Oktober. Jurnal ini mempublikasikan artikel hasil penelitian maupun kajian konseptual di bidang Sains dan ...