The character trait currently presenting a challenge is patriotism—specifically, a lack of knowledge among children regarding national and regional songs, as well as national holidays. This study aims to instill the value of patriotism in early childhood learners using a Monopoly-style board game. It employs the Research and Development (R&D) method, utilizing the ADDIE (Analysis, Design, Development, Implementation, Evaluation) model. The study was conducted with Group B children at TKIT Al Uswah in Sigli City District, Pidie Regency. Data collection involved validation questionnaires and child observation sheets. The results indicate that the product evaluation yielded a score of 96.87%, placing it in the "highly valid" category for fostering patriotism in young children. Furthermore, the subject matter expert validation resulted in an average score of 100%, signifying that the product is highly suitable for educational use, particularly for introducing the concept of patriotism.
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