Pendas : Jurnah Ilmiah Pendidikan Dasar
Vol. 11 No. 03 (2026): Volume 11 No. 03, September 2026 Release

PERANCANGAN APLIKASI GAME EDUKASI BERBASIS A UGMENTED REALITY (AR) PADA MATA PELAJARAN IPS SISWA KELAS VII SMP N 2 TANGEN

Rahmat Saputro, Rahmat (Unknown)
Sri Handayani (Unknown)
Daryono (Unknown)



Article Info

Publish Date
12 Jul 2026

Abstract

This study aims to design and develop an Augmented Reality (AR)-based educational game application as a learning medium for Social Studies (IPS) Geography, suitable for use by seventh-grade students at SMP N 2 Tangen. The development of this learning medium serves as an alternative to enhance students' interest and active engagement in studying Indonesian Geography material through the use of interactive and innovative technology. This study employed the Research and Development (R&D) method using the ADDIE development model, which consists of Analysis, Design, Development, Implementation, and Evaluation stages. The application was developed using the GDevelop 5 platform and Assemblr Edu. The feasibility test results showed that media experts achieved an average score of 80.84% (Highly Feasible), material experts achieved 81.67% (Highly Feasible), educators achieved 85% (Highly Feasible), and the student trial achieved 100% (Highly Feasible). In conclusion, the AR-based educational game application "Adventure IPS Geografi" is highly feasible and effective for use as a learning medium.

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Journal Info

Abbrev

pendas

Publisher

Subject

Other

Description

Pendas : Jurnah Ilmiah Pendidikan Dasar is a journal published twice a year, namely in June and December that aims to be a forum for scientific publications to pour ideas and studies complemented with the results of research related to primary school education. To achieve this, basic education ...