This study aims to determine the effect of using Blockly Games media on students' mathematical problem-solving abilities in elementary school. The research employed a quantitative approach with a quasi-experimental design. The population consisted of elementary school students, with samples divided into experimental and control groups. Data were collected using test instruments in the form of problem-solving questions. The results showed that the use of Blockly Games media had a positive effect on students’ mathematical problem-solving abilities. This was indicated by the increase in post-test scores in the experimental group compared to the control group. Statistical analysis using the Mann-Whitney test revealed a significant difference between the two groups. Therefore, Blockly Games media can be used as an alternative learning tool to improve students' problem-solving abilities in mathematics learning.
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