Pendas : Jurnah Ilmiah Pendidikan Dasar
Vol. 11 No. 3 (2026): Volume 11 No. 3, September 2026

PENGEMBANGAN VARIASI MODEL PERMAINAN EDUKATIF DEEP LEARNING PADA KOMPONEN KELINCAHAN KEBUGARAN JASMANI BERBASIS FLIPBOOK PADA SISWA KELAS VII DI SMP NEGERI 2 MALANG

Siti Nurrochmah (Unknown)
Muhammad Zamani Dwi Ardiansyah (Unknown)



Article Info

Publish Date
18 Aug 2026

Abstract

This study was motivated by the fact that Physical Education (PJOK) instruction specifically in the area of agility as a component of physical fitness at SMP Negeri 2 Malang remains monotonous, teacher-centered, and fails to utilize innovative digital media, resulting in low student engagement and understanding. The purpose of this study was to develop a variety of educational game models based on deep learning through a circuit training approach, presented in a flipbook format, for seventh-grade students at SMP Negeri 2 Malang. The method used was Research and Development (R&D) based on the ADDIE model. The research subjects consisted of one media expert, one content expert, and 31 seventh-grade students. Data were collected using a Likert-scale questionnaire. Validation results showed that the flipbook product received a 98% rating from the media expert and a 99% rating from the content expert; both ratings were categorized as “highly valid” and suitable for use without revision. The product also received a very positive response from 96.8% of the students. Thus, this product is suitable for use as a Physical Education (PJOK) learning medium for the agility component of physical fitness for seventh-grade students at SMP Negeri 2 Malang.

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Journal Info

Abbrev

pendas

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Other

Description

Pendas : Jurnah Ilmiah Pendidikan Dasar is a journal published twice a year, namely in June and December that aims to be a forum for scientific publications to pour ideas and studies complemented with the results of research related to primary school education. To achieve this, basic education ...