This study aims to test the effectiveness of the Teams Games Tournament (TGT) learning model assisted by modified Card Match media in improving students' mastery of Arabic vocabulary. The main issue in this research is the lack of quantitative studies examining the collaboration of this model in the context of Arabic language at the Junior High School level, as well as the monotony of conventional vocabulary memorization methods. The method used is a quantitative experimental with a pre-experimental design (one group pre-test post-test design) on seventh-grade students at SMPIT Abu Bakar Ash-Shiddiq Logas. The research results show that the students' vocabulary ability improved from a low category in the pre-test with a score of 1,110 or 62%, to a high category in the post-test with a score of 1,520 or 84%. Inferential analysis using the paired sample t-test produced a Sig. (2-tailed) value of 0.000 < 0.05, which is reinforced by an N-Gain score of 0.75 in the high category. The findings of this study indicate that the application of the TGT learning model using Card Match media can improve students' mastery of Arabic vocabulary.
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