Journal on Research and Review of Educational Innovation
Vol 4 No 1 (2026)

ARTIFICIAL INTELLIGENCE (AI) GAMIFICATION-BASED LEARNING MEDIA TO IMPROVE STUDENT LEARNING OUTCOMES

Moh. Mazhud Hasyim (STKIP PGRI Situbondo)
Moh. Dafid (Information Technology Education)
M.Ali Zainal Abidin (STKIP PGRI Situbondo)
Aidil Ramadani (STKIP PGRI Situbondo)
Faidul Mannan (STKIP PGRI Situbondo)



Article Info

Publish Date
19 Aug 2026

Abstract

Abstrak: The transformation of 21st-century education demands learning that accommodates differences in learning styles, adaptive needs, and improves student learning outcomes. The use of Artificial Intelligence (AI) and gamification in learning media offers an innovative approach that not only increases learning motivation but also strengthens critical and collaborative thinking processes. This study aims to analyze how the development of AI-based learning media and gamification contributes to improving student learning outcomes. The research method used a Systematic Literature Review (SLR) of 20 indexed scientific articles from 2022–2025 through the Consensus platform. The results show that AI integration supports learning personalization and automated evaluation, while gamification creates an interactive and challenging learning environment. Empirically, the combination of the two improves student learning outcomes by an average of 35–45% compared to conventional methods. These results emphasize the importance of collaboration between technological innovation and adaptive pedagogy to build an inclusive and sustainable digital education ecosystem.

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Journal Info

Abbrev

JRREI

Publisher

Subject

Education Languange, Linguistic, Communication & Media Mathematics Other

Description

The aim of the Journal on Research and Review of Educational Innovation (JRREI) is to provide an international forum for the sharing, dissemination, and discussion of original contributions in the field of research, experience, and perspectives across a wide range of education, teaching, ...