Jurnal Elemen
Vol 12 No 3 (2026): July

Visual and interface design mechanisms: Systematic review of ethnomathematics media bridging culture and mathematics

Nadia Shofa Zumara (Universitas Negeri Jakarta)
Eveline Siregar (Universitas Negeri Jakarta)
Iva Sarifah (Universitas Negeri Jakarta)
Imam Fitri Rahmadi (Universitas Negeri Jakarta)



Article Info

Publish Date
06 Aug 2026

Abstract

Mathematics education continues to face representational challenges because abstract concepts are often disconnected from students lived and cultural experiences. Although ethnomathematics offers a way to contextualize learning, limited research has examined how visual and interface design may support the links between cultural contexts and formal mathematical understanding. This study presents a systematic literature review of 17 empirical studies from Scopus published between 2020 and 2025, following the PRISMA guidelines. The analysis identified recurring visual and interface design elements used to represent mathematical concepts in culturally meaningful and interactive ways. These elements are associated with three mediational processes: concretization, embodied engagement, and structured cognitive scaffolding, which may support learners in moving from cultural experiences to formal mathematical understanding. The novelty of this review lies in proposing these three constructs as analytical interpretations developed through cross-study thematic synthesis, rather than as mechanisms directly identified or tested within the primary studies. This review offers a design-oriented perspective on ethnomathematics learning and proposes an analytical framework to guide future research and practice, while highlighting the need for further empirical validation across diverse contexts.

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Journal Info

Abbrev

jel

Publisher

Subject

Other

Description

Cakupan dan ruang lingkup Jurnal Elemen terdiri dari (1) kurikulum pendidikan matematika; (2) metode pembelajaran matematika; (3) media pembelajaran matematika; (4) pembelajaran matematika berbasis teknologi dan informasi, ; (5) penilaian dan evaluasi pembelajaran matematika; (6) kreativitas dan ...