Sisforma: Journal of Information Systems
Vol 5, No 1 (2018): May 2018

Promote Folksong Use Game Based On Augmented Reality

Baskara Arya Pranata (Soegijapranata Catholic University)
Ridwan Sanjaya (Soegijapranata Catholic University)
Albertus Dwi Yoga W (Soegijapranata Catholic University)



Article Info

Publish Date
31 May 2018

Abstract

Abstact- folk songs in indonesia's is wealth cultural heritage most of our ancestors. In this modern era narrower the knowledge of their own folk songs due to the influx of foreign cultures.               Augmented is a new technology to display digital visual in the real world. This technology is very interesting when applied in the field of entertainment. This Research Report contains about how to create a game titled Tembang which aims to preserve the songs of the region that originated from the Indonesian. In this game will provide information about the local songs along with their origin, packed in Augmented Reality technology, with challenge quizzes, and there is a gift feature to make players interested in completing the game.

Copyrights © 2018






Journal Info

Abbrev

sisforma

Publisher

Subject

Computer Science & IT Education Engineering Library & Information Science

Description

SISFORMA journal published by the Information Systems Studies Program Faculty of Computer Science Soegiapranata Semarang. to accommodate the scientific writings of the ideas or studies related to information systems. Scope journal Sisforma: Topics that will be published in the journal SISFORMA ...