This development research was conducted to create an innovative and interactive Scratch-based educational media product that utilizes technology as its platform. The method used was Research and Development (R&D), based on the 4D model (define, design, develop, and disseminate). Participants involved in the development of the Astroverse media included teachers, one media expert, and one content expert, as well as 30 sixth-grade students at an elementary school in North Sumedang District. The instruments used were questionnaires and validation sheets. The evaluation results from the media expert were 94%, and from the content expert 95%, both of which fell into the “Highly Recommended” category. Student response rates were 88.5% for the small group and 92.5% for the large group, all of which also fell into the “Highly Suitable” category. Thus, it can be concluded that the Astroverse media is deemed highly suitable for use as a learning tool and effective for implementation in the classroom, particularly for solar system-related content.
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