Jurnal Pendidikan Terapan
Vol 4, No 4 September (2026)

Gamified Teacher Training for Child-Friendly Secondary Schools in Jakarta, Indonesia: Joyful Learning and Positive Discipline through Genially

Siti Ansoriyah (Universitas Negeri Jakarta)
Bakri Bakri (Sekolah Tinggi Agama Islam Darul Qalam Tangerang)
Nuraeni Novira (Institut Agama Islam STIBA Makassar)



Article Info

Publish Date
30 Sep 2026

Abstract

Purpose: This study evaluates the effectiveness of Genially-based gamified training in strengthening secondary school teachers’ implementation of joyful learning, positive discipline, child-friendly classroom management, and digital pedagogy. Methods: A convergent mixed-methods approach with a one-group quasi-experimental pretest-posttest design involved 72 teachers from eight public and private schools in Jakarta. The six-week program used interactive micro-learning. Tests and classroom observations were analyzed using paired-sample t-tests and Cohen’s d; reflective journals and semi-structured interviews were analyzed thematically. Findings: Mean scores increased for joyful learning (65.12 to 86.54), positive discipline (63.88 to 86.03), child-friendly classroom management (64.41 to 85.92), and digital pedagogical adaptation (65.03 to 87.11). All gains were significant, t(71) = 18.73–19.25, p < 0.001, with large effects (d > 0.80). Qualitative and observational evidence showed shifts from teacher-centered and corrective practices toward collaborative learning, active participation, reflective discipline, inclusive classroom climates, and student-centered digital media use. Badges, progress tracking, visual storytelling, quizzes, and scenarios sustained engagement, although digital-literacy gaps, unstable internet access, and large classes remained challenges. Research Implications: Genially-based gamified micro-learning offers a practice-oriented professional development model for child-friendly secondary schools, but scaling requires mentoring, reliable infrastructure, and institutional support. Originality: The study combines gamified micro-learning, joyful learning, positive discipline, and child-friendly education in one intervention and provides mixed-methods evidence from Indonesian secondary schools.

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Journal Info

Abbrev

JUPITER

Publisher

Subject

Humanities Education Social Sciences Other

Description

Jurnal Pendidikan Terapan (JUPITER) is an open scientific forum for educational researchers,scholars and practitioners. This open access journal publishes articles related to the research results in the field of education. The journal seeks to digest innovations, issues and trends in educational ...