Anima Rupa: Jurnal Animasi
Vol 4 No 2 (2026): Anima Rupa: Jurnal Animasi

PERANCANGAN ACTION FIGURE BERBASIS KARAKTER WAYANG HANOMAN SEBAGAI UPAYA PENGEMBANGAN PRODUK BUDAYA

Moreno Dymas Putra Antonius (Esa Unggul Jakarta)



Article Info

Publish Date
30 Sep 2026

Abstract

Wayang is one of Indonesia's cultural heritages that possesses strong historical value and visual identity. However, public interest in action figures based on local culture remains relatively low compared to those inspired by foreign characters. This study aims to design an action figure based on the wayang character Hanoman as an effort to develop a cultural product that is more appealing to younger generations. The research employed a qualitative method with a product design approach through observation, interviews, literature review, documentation, and the design process. The results indicate that Hanoman has strong visual potential to be developed into a modern action figure while preserving its cultural identity. The resulting digital prototype combines traditional elements with a modern visual style and is expected to serve as a medium for cultural preservation while increasing the appeal of Indonesian cultural products.

Copyrights © 2026






Journal Info

Abbrev

animarupa

Publisher

Subject

Arts Humanities

Description

Anima Rupa: Jurnal Animasi adalah media publikasi ilmiah di bidang kajian/perancangan dan kajian budaya terhadap media-media animasi, produksi film animasi, iklan animasi, dan budaya animasi. Anima Rupa: Jurnal Animasi diterbitkan oleh LP2MPP Institut Seni Indonesia Denpasar dan dikelola oleh ...