Jurnal Nasional Teknologi Komputer
Vol 6 No 4 (2026): Oktober 2026

PENGEMBANGAN PROTOTIPE APLIKASI ANDROID UNTUK PEMESANAN MAKANAN DI TEMPAT PADA CAFE TERAS 36 BERBASIS UI/UX DENGAN PENDEKATAN DESIGN THINKING

Naufal Azril Fadhlullah Harahap (Universitas Pembangunan Panca Budi)
Hermansyah (Universitas Pembangunan Panca Budi)
Heri Kurniawan (Universitas Pembangunan Panca Budi)



Article Info

Publish Date
08 Oct 2026

Abstract

The rapid development of mobile technology has driven digital transformation across various sectors, including the culinary industry. Cafe Teras 36 faces challenges in its dine-in ordering process, which is still conducted manually, potentially causing queues, order recording errors, and service delays. This study aims to design and implement a mobile-based digital ordering system to improve operational efficiency and service quality. The research method employed is Design Thinking, which consists of five stages: empathize, define, ideate, prototype, and test. In the empathize stage, observations and interviews were conducted to understand the needs of customers and staff. The define stage identified key problems related to ordering effectiveness. The ideate stage generated solutions in the form of a mobile ordering application, which was then developed into a prototype and evaluated during the test stage. The results indicate that the proposed digital system accelerates the ordering process, reduces input errors, and enhances customer satisfaction. Therefore, the implementation of this system is expected to improve the competitiveness of Cafe Teras 36 in the digital era.

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Journal Info

Abbrev

jnastek

Publisher

Subject

Computer Science & IT

Description

Jurnal Nasional Teknologi Komputer di bidang ilmu komputer dan teknologi. Jurnal JNASTEK diterbitkan oleh CV. Hawari. Redaksi mengundang peneliti, praktisi, dan mahasiswa untuk menulis perkembangan ilmiah di bidang-bidang yang berkaitan dengan teknologi informasi, teknik informatika dan sistem ...