Jurnal Manajemen DIVERSIFIKASI
Vol. 6 No. 3 (2026): September

Pengaruh Gamification Terhadap Loyalitas Pelanggan dengan Keterlibatan Pelanggan Sebagai Variabel Intervening Pada Pengguna Aplikasi Tokopedia (Studi Pada Mahasiswa FEB 2020 Universitas Muhammadiyah Metro)

Putri Ramadhanti, Amanda (Unknown)
Ratmono (Unknown)
Fitriani (Unknown)



Article Info

Publish Date
04 Sep 2026

Abstract

The purpose of this study is to determine whether gamification has a direct effect on loyalty, to determine whether gamification has a direct effect on customer engagement, to determine whether customer engagement has a direct effect on loyalty. This study uses quantitative research, the population in this study were FEB students of Muhammadiyah Metro University Class of 2020 using the Slovin formula, a sample of 76 students was obtained. The data collection technique used a questionnaire, with data analysis using Validity Test, Reliability Test, Normality Test, Homogeneity Test, Path Analysis. The results of this study indicate that gamification has a direct effect on customer loyalty in the Tokopedia application, gamification has a direct effect on customer engagement in the Tokopedia application, customer engagement has a direct effect on customer loyalty in the Tokopedia application.

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Journal Info

Abbrev

diversifikasi

Publisher

Subject

Decision Sciences, Operations Research & Management Economics, Econometrics & Finance

Description

Jurnal Manajemen DIVERSIFIKASI (e-issn: 2774-5309, p-issn: 2774-5295) adalah jurnal yang dikelola oleh Program Studi S1 Manajemen, Fakultas Ekonomi dan Bisnis, Universitas Muhammadiyah Metro. Jurnal ini diterbitkan dalam jangka waktu triwulanan dalam satu tahun yaitu Maret, Juni, September dan ...