Dharma Nusantara: Jurnal Ilmiah Pemberdayaan dan Pengabdian kepada Masyarakat
Vol. 4 No. 2 (2026): Dharma Nusantara: Jurnal Ilmiah Pemberdayaan dan Pengabdian kepada Masyarakat

Edukasi Desain UI/UX Menggunakan Figma bagi Siswa SMAN 1 Pemali

Bradika Almandin Almandin Wisesa (Politeknik Manufaktur Negeri Bangka Belitung)
Better Swengky (Politeknik Manufaktur Negeri Bangka Belitung)
Hendrik Ali (Politeknik Manufaktur Negeri Bangka Belitung)
Vivin Mahat Putri (Politeknik Manufaktur Negeri Bangka Belitung)
Rindi Ardika Melsalasa Sahputri (Politeknik Manufaktur Negeri Bangka Belitung)
M. Syafrizal Zain (Politeknik Manufaktur Negeri Bangka Belitung)
Redi Alamsyah (Politeknik Manufaktur Negeri Bangka Belitung)
Sopian Hadi (Politeknik Manufaktur Negeri Bangka Belitung)
Lamia Eva Rini (Politeknik Manufaktur Negeri Bangka Belitung)



Article Info

Publish Date
31 Oct 2026

Abstract

User interface and user experience (UI/UX) design skills are increasingly relevant for secondary school students because they underpin the creation of digital products, yet students at SMAN 1 Pemali had received no structured introduction to UI/UX or prototyping applications. This community service activity aimed to introduce UI/UX concepts and train students to use Figma. The programme was held on 20 July 2026 with 30 twelfth-grade students through needs analysis, module preparation, concept presentation, demonstration, guided practice, independent tasks, and prototype presentations. Participants practised creating frames, setting colours and typography, composing desktop web and mobile screens, and linking screens into interactive prototypes. Descriptive evaluation used observation, checks of work steps, and product assessment. The results show that 90.0% of participants could use Figma’s main features and 83.3% produced a working interactive prototype. Participants also came to understand that the quality of digital products depends on consistency, ease of use, and interaction flow. The main obstacles were differences in learning pace, internet stability, device readiness, and limited time. The programme provides a foundation in digital design literacy and an initial portfolio for students, and opens opportunities for project-based follow-up mentoring.

Copyrights © 2026






Journal Info

Abbrev

dharmanusantara

Publisher

Subject

Arts Humanities Education Social Sciences Other

Description

Dharma Nusantara: Jurnal Ilmiah Pemberdayaan dan Pengabdian kepada Masyarakat, diterbitkan oleh Lembaga Penelitian dan Pengabdian Masyarakat Universitas Bhinneka Nusantara. Jurnal Pengabdian Masyarakat terbit dua kali setahun yaitu April dan Oktober yang membahas praktik dan proses pengabdian ...