This study aims to determine the effect and effectiveness of the traditional game-based play-teach-play learning method on the physical fitness of class VI students at SDN 2 Parumasan. This type of research uses quantitative with quasi-experimental methods. The design used in this study is the nonquivalent control group design. The population in this study were all students of class VI at SDN 2 Parumasan with a sample of 24 students. Data analysis techniques using observation, interviews, and tests. The assessment instrument used is the TKJI test instrument. Data analysis used paired sample t-test and independent t-test. Based on the results of the study, the results of this study obtained the calculation of the results in the paired sample t-test table at the pretest and posttest obtained sig (2-tailed) of 0.000. The decision making Ho is accepted if sig (2-tailed) > 0.05. And for the independent sample t-test on the posttest of the experimental group and the posttest of the control group, a sig (2-tailed) of 0.000 is obtained. The decision made from these results is that Ho is accepted if sig (2-tailed) > 0.05. Because the sig (2-tailed) value is 0.000, it means that 0.000 <0.05 then Ho is rejected in other words Ha is accepted. Based on these data, it can be concluded that there is an influence of the traditional game-based play-teach-play learning method on physical fitness and is also effectively used for elementary school students in grade VI SDN 2 Parumasan.
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